Category: Gamification

Gamification includes using elements of board games, video games, and social games in the classroom to motivate and engage students in learning.

Oct 24

Playing the Game of School

This post was originally published on the CORELaborate blog! I have heard it before and I agree, school can be considered a game. Think about it. Those kids who do the best have the game all figured out. You show up, do what the teachers tell you to do, be quiet, pretend to listen (or …

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Mar 14

World of Warcraft Interview!

Thanks for Kae Novak, a true games master, I was interviewed by Classcraft about how I use Lucas Gillispie’s World of Warcraft in Schools curriculum with my 6th graders! While I gamify my Science classes, the class I teach where 6th graders play World of Warcraft is an example of Game-Based Learning or GBL as …

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Permanent link to this article: http://www.educatoral.com/wordpress/2017/03/14/world-of-warcraft-interview/

Feb 28

School as a Game

This post was originally published on the WA CORELaborate site! In a way, school is already a game. Think about it. Think about your top performing or A students. They have figured out how to play the game of school. They know how to complete assignments, turn in their homework, do well on quizzes and …

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Permanent link to this article: http://www.educatoral.com/wordpress/2017/02/28/school-as-a-game/

Feb 22

Presenting at NCCE 2016!

I’ve been fortunate to, after years of following people on Twitter who got to attend cool conferences and meet face-to-face with virtual friends, to have been able to go to the Northwest Council for Computer Education (NCCE) for the past two years at Seattle and Portland! So last spring, I took a risk. I was …

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Permanent link to this article: http://www.educatoral.com/wordpress/2016/02/22/presenting-at-ncce-2016/

Feb 14

Flow in School #gbl #gamification

Gamification and Game-Based Learning (GBL) are all about student engagement. Does the kid in the following picture look engaged? And how often do we see little ones looking like the one above? How often do we see teenagers not just sleeping in class because they are not getting enough sleep at night or because they …

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Permanent link to this article: http://www.educatoral.com/wordpress/2016/02/14/flow-in-school-gbl-gamification/

Dec 07

Other Reasons to Gamify #gamification

I never would have thought of these, but they are interesting indeed and good to know. Even though these reasons to use gamification are targeted to and from the business sector, it doesn’t hurt for those of us in education to tap into this resource and know about these reasons. Find more education infographics on …

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Permanent link to this article: http://www.educatoral.com/wordpress/2015/12/07/other-reasons-to-gamify-gamification/

Oct 17

Presenting at #WSTA2015!

The Washington Science Teachers Association (WSTA – @WSTAScience) is having their annual Science Conference on Oct 23, 24, and 25. I submitted a proposal and it was accepted! I was happy about it but now that it’s drawing close the realization that I’m presenting to adults, and Science teachers no less, is hitting me! I …

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Permanent link to this article: http://www.educatoral.com/wordpress/2015/10/17/presenting-at-wsta2015/

Aug 28

Hard Decisions

Decisions, Decisions

I’ve been toiling over what tools to use this year in my Science classes. I’ve been making regular use of 3D GameLab as my main LMS (Learning Management System), Classblogmeister as our class blog for student blogs, Shivtr as our class discussion forum for online, asynchronous discussions, and Classdojo and Remind for parent communication (along …

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Aug 12

#3dgamelab AND #classcraft ?

AND? OR? [Note: since the writing of this post Classcraft has undergone some major updates. I haven’t used it since the updates so I can’t speak to those. From what I’ve read and heard the free version is still a lot like what I write about here. In order to use Classcraft more like an …

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Permanent link to this article: http://www.educatoral.com/wordpress/2015/08/12/3dgamelab-and-classcraft/

May 25

Final Trek Chapter!

This is the conclusion of our Star Trek part live action role play, part choose-your-own-adventure story: The QR code is clickable. I had planned to share this conclusion right after spring break but I had hoped to share it before spring break. Instead the QR codes were put up in my room now, at the …

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